Embark on a brand-new adventure crafted by Blue Brain Games, the creators of The House of Da Vinci. The House of Da Vinci is a series of point-and-click strategy puzzle games based on the life and works of real-life inventor, Leonardo da Vinci. Their newest game, The House of Tesla, follows the same concept. Stepping out of Renaissance Italy, you now get to explore the laboratory of one of the power houses behind the Progressive Era. This journey features a collection of handcrafted puzzles set against hauntingly beautiful locations, designed to challenge your intellect. Moreover, you will experience the world through the eyes of one of history’s most renowned inventors, Nikola Tesla.

I have to say that this game is absolutely gorgeous. Everything has been lovingly crafted and rendered in 3D. The warm lighting of flame and bulb contrast against the cold light of night and pure electricity, making for striking visuals. They draw your attention exactly where it needs to be – points of interest in your investigations. And the attention to detail in every single aspect makes the laboratory feel like a real lived-in space.
Electrifying Puzzles
The demo for The House of Tesla only gives you the first of many rooms to explore, but it already gives you the necessary mechanics for almost everything you will encounter. Past the tutorial, there are no helpful arrows to show you where to go or how to move things. However, the game doesn’t need them. Interacting with objects is fairly intuitive, and your cursor changes to a magnifying glass or a hand to indicate spaces and things you can interact with. And if you get lost, there is a helpful hint option. It needs time to charge up, however, so you’re encouraged to explore yourself and not overly rely on it.

It is clear from the demo that we are playing as Nikola Tesla himself, although an accident has left him an amnesiac. There are invention diagrams, journal entries, and newspaper articles indicating such, and hinting that we are at the iconic Wardenclyffe Tower, home of Tesla’s most famous inventions. By playing through this locked room scenario, we also unlock the first of his memories and inventions. This handy device can sense electrical currents and transfer them over spaces without the need for a wired connection. It’s quite helpful, and definitely set up as a core mechanic of the full release.
I hesitate to say much about the puzzles themselves, as they’re the main experience of The House of Tesla. I definitely encourage you to download the demo and give them a try yourself. The game is slated for release sometime in 2025, so Wishlist it to keep up with the latest news. And if you cannot wait, there are three other games in The House of Da Vinci series that might just pique your interest.


Leave a Reply